@Artist - Responsible for drawing concept art, sprites, and textures for the game.
@C# Programmer - Responsible for coding some applications (e.g. Launcher, patcher). Knowledge of the C# coding language is required.
@Game Programmer - Responsible for coding things like torches, weapons, player classes, et cetera. Knowledge of the ZDoom coding languages is required.
@Level Designer - Responsible for designing levels for the game. Knowledge of the Ultimate Doom Builder tool is required.
@Music Composer - Responsible for composing music for the game.
@Sound Designer/Engineer - Responsible for designing sound effects (e.g. weapon sounds, door sounds, ambience sounds, etc).